Shop Mobile More Submit  Join Login
We Will Prevail by BPauba We Will Prevail by BPauba
I will let you draw your own conclusion to this piece.
_______

I would like to thank ~garcia for all the amazing help.
I also would like to thank `tigaer for letting me use one of his fractals.
Finally, the stocks were taken from sxc.hu
Add a Comment:
 
:iconlyricus123:
lyricus123 Featured By Owner Mar 12, 2013
This is just Surreal. I love it
Reply
:iconfreak-angel56:
Freak-Angel56 Featured By Owner Mar 9, 2009
Fabulous sky!
Reply
:iconpriteeboy:
priteeboy Featured By Owner Jul 20, 2007  Hobbyist Digital Artist
Reminds me of a scene in "The Chronicles of Riddick". There is a planet which scorches when in daytime and the solar winds can actually be seen before the sun rose...Hope these people are safe.
Reply
:icontefeari:
tefeari Featured By Owner Apr 26, 2006
Bah!!! The various foregrounds just dont blend together, especially the white-green bit by the water. Maybe you could use some pictures of grass and sand to give it more of a real look instead of it just being 'grass and sand colored'.

I love the overhang though, those are so cool, maybe someone will even make vines coming down them one day. The apophysis sun bits is getting a little dated, at least to me, but it's still very well done here it might look better with a little extra detail or texture again. The planets are pretty much perfect, but I wonder why that bigger sized one is lit up from the oppisite side but the smaller one not?

A really cool piece again though. Hope you don't mind the suggestions.
Reply
:iconfelipegm:
Felipegm Featured By Owner Apr 8, 2006
its a great job uniting all this amazing pieces in one great and another view.
Reply
:iconfish0o:
fish0o Featured By Owner Apr 3, 2006
This is very cool looking. I just don't know what to say really. Fantastic job on the textures and well...all of it. :+fav:
Reply
:icongillsdigitalworld:
GillsDigitalWorld Featured By Owner Apr 1, 2006  Hobbyist Digital Artist
:wow: :faint: :+fav: fantastic, that fractal of [link] is awesome for skies - and that overhang is something else. I really struggle with the water on an overhang - it always looks like its going down or climbing a steep hill :rofl:
Reply
:iconbpauba:
BPauba Featured By Owner Feb 6, 2007
I fixed that by rotating the whole image so the horizontal lines are truly horizontal. ;) thats a super late reply isnt it!?
Reply
:icongillsdigitalworld:
GillsDigitalWorld Featured By Owner Feb 12, 2007  Hobbyist Digital Artist
:rofl: Im just as bad at the moment :rofl:
Reply
:iconjoshushund:
joshushund Featured By Owner Apr 1, 2006
Masterly done! So scifi and dreamy at the same time! :clap:
Reply
:iconyuleen75:
Yuleen75 Featured By Owner Apr 1, 2006
woooow! Is great! I always wanted to make beachs! But I suck with them! T.T
Reply
:iconbaro:
Baro Featured By Owner Apr 1, 2006
awesome work. like the way you modeled the terragen renders together..
Reply
:iconbpauba:
BPauba Featured By Owner Apr 1, 2006
its all one Terragen render.
Reply
:icontkrain:
Tkrain Featured By Owner Apr 1, 2006  Hobbyist Digital Artist
Wow, great work with the vertical terrain. I like the lense flare as well. Overall, a great piece! :+fav:
Reply
:iconscorpyan:
scorpyan Featured By Owner Mar 31, 2006   Digital Artist
very nice :clap:
Reply
:icondveditor:
DVeditor Featured By Owner Mar 31, 2006  Professional General Artist
I really like that overhang and the lighting in this image - keep up the good work!
Reply
:icongarcia:
garcia Featured By Owner Mar 31, 2006
Awesome work Brent,the surfaces and postwork are excellent!!!!!!!!! =)
Reply
:iconchaos-syndrome:
chaos-syndrome Featured By Owner Mar 31, 2006
Great job here - getting fractals to work with Terragen scenes is tricky - this one is subtle enough to work.
Reply
:iconladyrapid:
ladyrapid Featured By Owner Mar 31, 2006  Professional Photographer
Aww man... Far out! Thats awsome. I love the vertical terrain , looks awsome. The fractal suits well also as well as the people sitting there :D.

I must start learning Tgen, I love your far distance terrains, gives so much depht and light :thubsup:.

I have a similar idea before with vertical terrain like that,... hmm, NO!, Im not gonna share that here, I'll talk to ya on MSN instead :).

Awsome work , :clap:

:+fav:
Reply
:iconflamegfx:
Flamegfx Featured By Owner Mar 31, 2006
perfect overhang!
love this work alot :D
keep it up!
Reply
:iconplasmax7:
PlasmaX7 Featured By Owner Mar 31, 2006
The fluorescent dash of purple in the sky juxtaposes the magnificent yet tranquil landscape with the perfect addition of sci-fi flavouring, which, when combined with the meaning behind the piece, becomes an irresistible delight to allow one's imagination to marvel in.
Reply
:iconcagdasyoldas:
cagdasyoldas Featured By Owner Mar 31, 2006  Professional Photographer
simply mind blowing :clap:
Reply
:iconmasterofshadows:
masterofshadows Featured By Owner Mar 31, 2006
Stunning! Great job!
Reply
:icontigaer:
tigaer Featured By Owner Mar 31, 2006  Professional Digital Artist
here we go :D :+fav:
Reply
:iconfunerium:
Funerium Featured By Owner Mar 31, 2006  Hobbyist Digital Artist
The kids in the corner looking at the spacebit is a great add. Nice job. :painter:
Reply
:iconbattlefield1010:
battlefield1010 Featured By Owner Mar 31, 2006
Woow that's really nice man!!=D=D
a big :+fav: !!=D
Reply
:iconiam-jay:
iam-jay Featured By Owner Mar 31, 2006
i dont know but this work have something that i like her... fav
Reply
:iconcrazymonkey:
CrAzYmOnKeY Featured By Owner Mar 30, 2006
nice man, love those overhangs...the surfacing looks really good. Postwork fits in really well and sets the piece of nicely :clap:
Reply
:iconottov:
ottov Featured By Owner Mar 30, 2006
Oh my god this is something huge! Definately a :+fav:! That cliff must be overhanging... It looks really sweet. You've managed to put such a detail to it. Those kids fit on this piece like nose to one's head and I really like how they wonder a sky that's to die for!!
Reply
:iconbpauba:
BPauba Featured By Owner Mar 31, 2006
Thank you, I am glad you like it.
Reply
:iconhorselips:
HorseLips Featured By Owner Mar 30, 2006  Hobbyist Digital Artist
Nice work!...very different in a good way :)
Reply
:iconbpauba:
BPauba Featured By Owner Mar 31, 2006
it is always good to be different :dance:
Reply
:iconthefifthorder:
thefifthorder Featured By Owner Mar 30, 2006  Professional Digital Artist
very nice man, the characters are almost blended in flawlessly, only flaw ni that part i see is the shadows :) Aside from that, great piece again. Keep it up
1
Reply
:iconbpauba:
BPauba Featured By Owner Mar 30, 2006
Is it the shadows on the stock terrain? I had a critique given to me that had the same concern, but I dunno I cant see whats wrong with it. I tihnk they need to be a tad bit bighter, but I cant see the fault in the shadowing :(. And now that I think about it the shadows of the figures need to be more elongated :|. thanks for the comment man :).
Reply
:iconnuttymonk:
NuttyMonk Featured By Owner Jun 6, 2007
KhaoticStorM is right, the shadows aren't quite correct. The angle is a bit off for them as well as the length of them. Take a line directly from the sun to the figures and follow it past them. The shadows should head away from the figures in the same direction but the are off by about 10 degrees i think.

To be honest with you, i wouldn't have noticed if someone else hadn't pointed it out.

It's still an excellent piece and i can't even get close to doing that kind of quality in terragen.

Maybe you would do a tutorial from start to finish of making a terragen piece of as high a quality as that? The thing i am most intereested in is the surface maps. Mine just always look super-sh*t!

Keep it up!
Reply
:iconbpauba:
BPauba Featured By Owner Jun 10, 2007
I appreciate the constructive critique. I have always wanted to make a advanced walkthrough of a piece, but with TG2 here I believe I really would like to do it in that, and I am nowhere near ready to do any tg2 tutorials ;).
Reply
:iconnuttymonk:
NuttyMonk Featured By Owner Jun 11, 2007
I understand. I still think i prefer TG0.9 more than TG2 though. They have such different ways of working and i'm not sure that a lot of the crazier renders (which i prefer) will be possible in TG2 such as bliss, falling sky etc.
Reply
:iconbpauba:
BPauba Featured By Owner Jun 11, 2007
I can see your concerns with tg2, but I truly think once TG2 is out of alpha and beta it will be an amazingly versatile atmospheric renderer. I am betting you will be able to almost model those sort of effects. Well that’s what I hope anyway!
Reply
:iconnuttymonk:
NuttyMonk Featured By Owner Jun 11, 2007
you might be right, and there might be a lot more that can be done with it. The fact that it is so different from TG0.9 is what is good and bad about it i think.
Reply
:iconthefifthorder:
thefifthorder Featured By Owner Mar 30, 2006  Professional Digital Artist
it's true, the shadows are supposed to be much longer, seeing the lightsource is coming from the horizon line, meaning the light is shining at them at a 45% angle, therefore the shadows should be MUCH longer, definitely off the screen in this case.

May I also add, I've took time to study shadows and how they look, a shadow should have 2 layers. The first is the inner which you have there now. The 2nd layer is slightly bigger than the first one, but blurred more than the first. I think that's one of the things to keep in mind to create realistic shadows.

:) it's ok, just fix the shadow up and you're good to go.
Reply
:iconthefifthorder:
thefifthorder Featured By Owner Mar 30, 2006  Professional Digital Artist
oh sorry, but may I also add, you should add a slight shadow under the sides of the body of water, because now it looks too flat imo =/ it looks paper thin.
Reply
:icondestructionist:
Destructionist Featured By Owner Mar 30, 2006
Those are some weird ass overhangs xD Very nice though :)
Reply
:iconbpauba:
BPauba Featured By Owner Mar 30, 2006
Hah, thanks man. Why are they weird though :?
Reply
:icondestructionist:
Destructionist Featured By Owner Mar 30, 2006
Looks like a different method of overhangs is all. It looks like you actually editted in some mountains in horozontally rather than the traditional method.
Reply
:iconbpauba:
BPauba Featured By Owner Mar 31, 2006
Nope, I used the same method.
Reply
:iconstickersticker:
stickersticker Featured By Owner Mar 30, 2006  Hobbyist Digital Artist
interesting mixture
Reply
:iconbpauba:
BPauba Featured By Owner Mar 30, 2006
in a good or bad way?
Reply
:iconstickersticker:
stickersticker Featured By Owner Mar 31, 2006  Hobbyist Digital Artist
Well, i find the very cluttered part the two people are sitting on doesn't match the sandy beach all that well. and the sky with the clouds mixed in is wierd. I think the sky would look better either without the clouds, or eithout the swirls. I also wish the sun wasn't making such a bright shine on the terrain in the distance.

but its a really good picture overall. i'm really impressed with the cliffs. And its like the idea's you mixed together are good concepts.
Reply
:iconadit:
adit Featured By Owner Mar 30, 2006
Nice to see you smoothed out where the water touches the beach. Sun still looks wierd though :paranoid:

Overall good job, nice integration of the stock in the foreground :thumbsup:
Reply
:iconbpauba:
BPauba Featured By Owner Mar 30, 2006
Yea, I thought of you when I was messing with the sun, but I dunno I like the wideness of it for some reason. The fractel brought out a space feel to it so maybe its not a traditional lightsource :). Oh well. thanks for the comment man. I appreciate it.
Reply
Add a Comment:
 
×
Download JPG 1257 × 800




Details

Submitted on
March 30, 2006
Image Size
843 KB
Resolution
1257×800
Link
Thumb
Embed

Stats

Views
3,035
Favourites
105 (who?)
Comments
64
Downloads
514
×